

There was something honest about his voice, and the way the game flashed back to his interview in between each scene of the game to get his personally voiced outlook on the situation was very compelling. I found Hartsock, the lead of the second game, to be much better as a protagonist. I really fell into the story and felt every little bit of feeling tied to it.

Now, with Earned in Blood, the second of the series, it was a totally different experience for me. I wasn’t all that impressed with the experience as a whole, but I still found the concept very fascinating. I barely remember anything about Baker’s (the main character’s) story in that one, I just remember that it ended with Baker leading the two tanks onto the Hill as a finale. In the end, I didn’t care too much for Road to Hill 30 because of its unshakably dry nature, and the combat situations were not all that varied. I’d say that’s a much more interesting tribute to the soldiers of WWII, and more accurate. And the soldiers you command are a lot less likely to die than in other games (unless you lead them straight into fire, of course), and when they do get injured, it feels especially heart-wrenching because you can draw back on experiences of conversing with them and getting to know them. In the end, combat has little to do with aiming your weapon as the more important thing is to position your squad to a place where the enemy is exposed. Combat situations present a manditory use of flanking, suppression fire, and squad positioning. In Brothers in Arms, there is a focus on strategy as if it were a RTS, but in first person. There’s an emphasis on dialogue and interpersonal mingling to establish friendships and comfortable feelings, making the battle scenes all the more meaningful – the same route Band of Brothers took.Īlong with that, the combat system is drastically different the normal Call of Duty point, shoot, charge, and throw grenades sort of gameplay.
#BROTHERS IN ARMS ROAD TO HILL 30 PS3 SERIES#
Starting with The Road to Hill 30, the Brothers in Arms series establishes a very personal look at the main character and at the characters surrounding him. And that’s the whole point of my Battle Europe! series of posts – to examine soldier portrayals historically and emotionally accurate to the greatest war. But, if I imagine the series as a standalone I idea, I think they are majorly cool mainly because they offer the most realistic soldier’s vantage point I’ve ever experienced in a video game. So let’s get this obvious point over with Brothers in Arms is basically the videogame version of Band of Brothers, and in some respects, it’s an uncrediting ripoff. – Award-winning team: Gearbox Software, creators of Half-Life Opposing Force and developers of James Bond: Nightfire, Counter-Strike, and Halo (PC).Watching battles unfold in the HBO mini-seires, Band of Brothers, I commonly envisioned two things: 1) how I would handle myself in those situations – would I die quickly or make an adequate soldier? And 2) how these scenes were similar to experiences I’ve had playing Brothers in Arms. – Innovative multiplayer: Players command three-man AI teams in a battle of wits and skill to accomplish exciting objectives. – Unprecedented authenticity: Historically accurate and detailed battlefields, events, and equipment re-created from Army Signal Corps photos, aerial reconnaissance imagery, and eyewitness accounts. – Revolutionary AI system: Allies and enemies use the standard operating procedures of fire and maneuver to flank and kill their foes.

– Real soldiers: Featuring a cast of more than 20 characters, each with a unique personality, appearance, and style. – Real military tactics: Intuitive and easy-to-use squad controls appeal to both the hardcore and mainstream gaming audience. – One of a kind: Brothers In Arms Road to Hill 30 is the only first-person tactical shooter set in WWII. Brothers In Arms: Road to Hill 30 will immerse players in the historic, eight-day invasion of Normandy – with unparalleled imagery, authenticity, sound, and gameplay. As the story unfolds, you must choose between the success of your mission and the lives of your men – your brothers in arms. Matt Baker and his squad of 101st Airborne Paratroopers were scattered over the French countryside. Set during the famous airdrop before the invasion at Normandy, where Sgt.
